Mean Look
Tuesday, June 17, 2008 at 1:58 PM | Filed under video games
The wild Haunter used Mean Look on my Rhydon, which means that I can't run away from this Pokémon battle, and I can't recall my Rhydon, either. The main reason I keep Rhydon around is because he knows a bunch of hidden moves, such as Strength. The hidden moves he knows are all of the Normal or Fighting type, none of which have any effect on Ghost-type Pokémon such as Haunter. The other move Rhydon knows, Earthquake, won't affect Haunter because she levitates above the ground.
I've looked through my bag, but I don't have any items, such as the Poké Doll or the Fluffy Tail, which will allow me to flee the battle regardless of the Mean Look. I could use Rhydon's moves (regardless of the fact that they'll do no damage) so that they'll eventually run out of PP. Then, he'll resort to struggling against the Haunter, which will finally do some damage. Haunter knows Spite, which reduces the PP of the move Rhydon last used, so that may help to speed up this process.
Or maybe I could wait for Haunter to finish off my Rhydon. The problem is that Rhydon's level is much higher than Haunter's, and this could take a while. Also, the Haunter is paralyzed, so half the time, it can't even move anyway.
Maybe I could catch Haunter. That would put an end to the battle. But its HP is maxed out, and I'm afraid that the Poké Balls won't work very well because of this. But I have a lot of them, so I think I'll give it a try. Nope, it didn't work.
Oooh, Haunter just used Curse. It halved its own HP and subjected Rhydon to the curse; each turn, Rhydon's HP is dropping by about third of its max HP. Now I'm just chucking Poké Balls until either Haunter is caught or Rhydon faints.
Click! The Poké Ball captured the Haunter! And just in time, because Rhydon's HP was so low that some alarm was going off. This was as bad as Wobbuffet versus Wobbuffet.
I've looked through my bag, but I don't have any items, such as the Poké Doll or the Fluffy Tail, which will allow me to flee the battle regardless of the Mean Look. I could use Rhydon's moves (regardless of the fact that they'll do no damage) so that they'll eventually run out of PP. Then, he'll resort to struggling against the Haunter, which will finally do some damage. Haunter knows Spite, which reduces the PP of the move Rhydon last used, so that may help to speed up this process.
Or maybe I could wait for Haunter to finish off my Rhydon. The problem is that Rhydon's level is much higher than Haunter's, and this could take a while. Also, the Haunter is paralyzed, so half the time, it can't even move anyway.
Maybe I could catch Haunter. That would put an end to the battle. But its HP is maxed out, and I'm afraid that the Poké Balls won't work very well because of this. But I have a lot of them, so I think I'll give it a try. Nope, it didn't work.
Oooh, Haunter just used Curse. It halved its own HP and subjected Rhydon to the curse; each turn, Rhydon's HP is dropping by about third of its max HP. Now I'm just chucking Poké Balls until either Haunter is caught or Rhydon faints.
Click! The Poké Ball captured the Haunter! And just in time, because Rhydon's HP was so low that some alarm was going off. This was as bad as Wobbuffet versus Wobbuffet.